I think i'm satisfied with the frontal part of the bird. I still have to finish the back tail, but so far its looking great! Texturing is not an easy process. Everything stretches a bit but i've managed to understand how i need paint the texture on Photoshop to make it work. During this process, i was introduced to Bumpmaps in Maya. This technique makes the "feathers" on the bird, seem more 3D.
I'm also quite excited that i've learned about Planar Mapping! what an accomplishment. This allows me to properly layout the textures and paint them correctly in Photoshop.
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