Tuesday, March 27, 2012
Digital Storyboarding: Refrence Images
Friday, March 23, 2012
DM4: Javascript-based browser work
The, “Andy Warhol Timeline” webpage is a result of the admiration I have for Pop Artist Andy Warhol and his artwork throughout his lifetime. The concept behind the timeline aesthetic came from analyzing Warhol’s major milestones in his career as a revolutionary artist. This webpage attempts to capture a small snippet of Warhol’s signature style and presents his major artistic milestones by presenting an iconic image with the year in which it was created from 1949 to 1973. In addition, a brief description is presented by each image to inform the view of the content.
The layering effect that the webpage incorporates is a visual representation of the progression of Warhol’s artwork. Moreover, in the upper part of the page, an image of warhol in his earlier years is presented. The position and the image itself correlate with the visual representation of Warhol’s beginning. As the user scrolls down his young face disappears and the image of Warhol in the later stages of his life appear once the bottom of the page is reached.
Wednesday, March 21, 2012
Wednesday, March 14, 2012
Monday, March 12, 2012
so inspiring. i want to paint...
i was looking through the "streetartutopia" facebook page when i came across this image. it was taken In Almeria, Spain. The colors and shapes are amazing. so bright and vivid. Artist: RPSendra
Tuesday, March 6, 2012
Digital Storyboarding: Paranorman an inspiration
I really can't wait to see this. The character design and story seem great!
An inspiring blogspot.
I've been following this artist for a while now. His work is so inspiring. I really enjoy his approach to character design and concept art. When i grow up, i want to be like him : )
http://munchanka.blogspot.com.au/
http://munchanka.blogspot.com.au/
Digital Storyboarding: Mr. Snail
Heres a quick sketch of the nail in color. This is the palette i was thinking of for the character.
Here are a few sketches of the character i have in mind for the 30 second animation. The insect i will be a snail.
Animation: Concept Design
The sketch above is for my animation class. I'm creating a bird character. At the beginning of the course i wasn't sure if wanted to go completely realistic or more simplified. I ended up going simple. Less is more right? As a student that has never worked with Maya, i felt like it'd be best if i worked with a character that would be easier to work with. So this semester my goal is to model my character and add texture.
For the digital story boarding course i wasn't sure if i wanted to go with my idea of designing a fly or a snail. However, after talking with the professor, he suggested that i should go with the snail; the fly was a character that seemed to familiar. Now that i think of it, he's right. When have you ever seen a snail as your main character?
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